What brought gaming PCs to their knees back in 1996 can now run on a microcontroller — albeit a surprisingly powerful one.
Mathias Claussen has put together a guide to running classic first-person shooter Quake on a low-cost RISC-V microcontroller board, on the week of the game’s 25th birthday.
Released back on 22 June 1996, id Software’s Quake was a game-changer. Building on the success of Doom, Quake switched to a new engine with true three-dimensional capabilities — and the inclusion of multiplayer plus a soundtrack by Trent Reznor did nothing to hurt its popularity.