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X-Silicon Introduces the World’s First Vulkan Driver Implementation for RISC-V, Enabling an entire Ecosystem of 3D Graphics, AI and Compute for Low-Power, Mobile, Edge and IOT Devices

By June 25, 2024June 26th, 2024No Comments

SAN DIEGO, June 25, 2024 /PRNewswire/ — X-Silicon is demonstrating the 1st Vulkan™ Software Rendering Platform capability running on the RISC-V Architecture.  This opens up a new segment of low-power and high-performance mobile device 3D graphics and compute capabilities, with Android™ on RISC-V.

Vulkan™ developed by Khronos Group™ is designed for high-performance 3D graphics and games and parallel computing. Vulkan™ provides multithreading, unified graphics and compute kernels and explicit control over memory synchronization.

The Vulkan™ API is an industry standard low-level cross-platform graphics and compute middleware that provides more direct control over the GPU hardware than legacy APIs like OpenGL.  This enables developers to architect custom middleware that make optimum use of the hardware.

Read the article here.

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